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GTA 6 was meant to launch this week – but can it ever live up to the hype?

GTA 6 key art of the two main characters
The most anticipated game of all time (Rockstar Games)

Rockstar’s highly anticipated sequel was supposed to be out by now, but as we edge closer to GTA 6’s release date, the weight of expectation feels impossibly massive. 

If you’re counting down the days, waiting for GTA 6’s arrival on November 19, it might pain you to know that, prior to the last delay, it was supposed to launch this week, on May 26.

GTA 6 has been subject to several delays, and a lot of nervousness around whether it could be pushed back again, but for now at least, Rockstar’s juggernaut sequel looks set in stone for later this year. Take-Two CEO Strauss Zelnick has reaffirmed the date on multiple occasions recently, and based on the company’s financial forecast for 2027, Take-Two is banking on GTA 6 delivering a seismic money injection.

You don’t need to be an analyst to know GTA 6 is going to sell gangbusters. Its predecessor, GTA 5, is the second best-selling game of all time behind Minecraft, and has become one of the most financially lucrative pieces of media ever. If GTA 6 doesn’t shatter sales records and bring society to a standstill with thousands of workers pulling sickies, frankly, it might be considered a bit of a damp squib. 

This expectation of success has rippled across the entire industry. Publishers are trying to avoid releasing games in November to avoid its splash zone, and for Sony and Microsoft, it’s perhaps the last chance they’ll both have to bank on a surge of PlayStation 5 and Xbox Series X/S sales before the next generation creeps into view. 

Beyond Sony and Microsoft, GTA 6 promises to elevate all ships in the medium. As the price of consoles and games spiral out of reach for many, the inevitable media attention and demand for GTA 6 is the kind of driving focal point that might push the remaining few to leave their PlayStation 4 behind.

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Similarly, at a time when many are returning to Fortnite and Roblox ad nauseum rather than playing new titles, a massive new blockbuster on the scale of GTA 6 promises to, at the very least, breach and consume the zeitgeist in a way few games can. 

There’s an enormous amount riding on GTA 6 before you even consider the game’s quality, and while it will undoubtedly be the biggest game of the year, there are questions around how much of an impact it will make in 2026.

When you compare the gaming landscape now to the launch of GTA 5 in 2013, things have changed dramatically. There are more new games than ever, but only a small fraction of people are actually playing them. Back then, live service titles existed but were far less prevalent, which allowed something like GTA Online to sweep in with ease. 

Red Dead Online failed to match GTA Online’s success (Rockstar)

Now, the success of GTA Online represents a transitional obstacle for Rockstar. Take-Two CEO Strauss Zelnick has expressed a desire to keep GTA Online afloat despite the inevitable online component for GTA 6. ‘I have every reason to believe we’ll continue to support GTA Online,’ Zelnick said during a financial call this year (via Kotaku).

‘There’s a great community that loves it, that stays engaged. And again in this quarter, Rockstar has shown that when you deliver great additional content, despite how long [GTA Online] has been at market, people show up.’

The online portion for GTA 6 will undoubtedly be awash with players when it does launch, but the prospect of dividing the player base – or serving up something at the outset which isn’t as feature rich as its predecessor – is a problem Rockstar hasn’t necessarily had to deal with before.

GTA Online has been Rockstar’s cash cow for over a decade, and as we’ve seen with the withdrawal of resources from Red Dead Online a few years after the launch of Red Dead Redemption 2, its long term success isn’t easily replicated. 

GTA Online aside, GTA 6 represents a new era for Rockstar in other ways. This is the studio’s first title without co-founder Dan Houser as a lead writer, following his departure in 2020. His influence on all of Rockstar’s prior work cannot be understated, and while we don’t know who is leading the creative direction on GTA 6, it’s going to be very interesting to see if anything is lost (or potentially gained) with some new hands at the wheel. 

Rockstar has been unmatched for years when it comes to making immersive worlds, but the driving reason for my excitement is what it could narratively achieve after the studio’s best work, Red Dead Redemption 2. Crucially, few games have made a loved-up couple the central driving force and – if it doesn’t fall into cliché territory – it could give GTA a different kind of soul beyond the exaggerated farce and violent freedoms it is usually known for. 

GTA 6 is going to be a success based on Rockstar’s pedigree and brand recognition alone, but the immeasurable pressure placed upon it – both externally and as a lynchpin for the studio’s future – feels greater than any other game ever before it. Based on the trailers, it certainly looks up to the task, but with so much at stake, it’s hard not to feel like we’re barrelling towards a pivotal inflection point for an increasingly volatile industry.

It all rests on Jason’s shoulders (Rockstar Games)

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