Asus brings glasses-free 3D to OLED laptops

Enlarge / view Asus’ 3D mode on the Vivobook Pro 16X 3D OLED laptop.

Today, during CES 2023 in Las Vegas, Asus announced an upcoming feature that will allow users to view and work with content in 3D without wearing 3D glasses. Similar technology has previously been used in a small number of laptops and displays, but Asus is incorporating this feature into OLED laptop screens for the first time. Combined with high refresh rates, unique input methods like an integrated clock face, and the latest CPUs and laptop GPUs, the company is promoting the Asus Spatial Vision-enabled laptops as powerful niche options for creative professionals looking for new ways of working.

Asus’ Spatial Vision 3D technology is making its debut on two laptops in the second quarter of this year: the ProArt Studiobook 16 3D OLED (H7604) and the Vivobook Pro 16 3D OLED (K6604).

The Asus ProArt Studiobook 16 3D OLED (H7604) is one of the two PCs announced with Asus Spatial Vision.

The laptops each feature a 16-inch OLED panel with a resolution of 3200×2000 and a refresh rate of 120Hz. The OLED panel features an optical resin layer on top, a glass plate and a lens layer. The lenticular lens works with a pair of eye-tracking cameras to render real-time images for each eye that adapt to your physical movements.

In a press conference, an Asus spokesperson said that since the OLED screens claim a low gray-to-grey response time of 0.2ms as well as OLED’s extremely high contrast, there is no crosstalk between left and right eye images to ensure more realistic looking content. However, Asus’ product pages for the laptops acknowledge that experiences can vary and some may still suffer from “dizziness or crosstalk for other reasons and this varies by person”. Asus said it wants to offer users demos that are worth trying before committing to this unique feature.


The ProArt Studiobook 16 3D OLED weighs 5.29 lbs and is 0.94 inches thick.

On top of the lenticular lens is a 2D/3D liquid crystal switching layer, which is backed by a glass faceplate with an anti-reflective coating. According to Asus, it should be easy to switch from 2D mode to 3D mode and back again. When the laptops aren’t in 3D mode, their display comes as a highly specialized OLED screen, Asus claimed.

The laptops can apply a 3D effect to any game, movie or content that supports 3D. However, content not designed for 3D viewing can appear “stutterier” according to a demo by The Verge. The laptops are primarily intended for employees who work with and create 3D models and content, such as designers and architects.

Enlarge / The Vivobook Pro 16X 3D OLED weighs 4.41 lbs and is 0.9 inches thick.

The two laptops ship with Spatial Vision Hub software. It includes a model viewer, a player for films and videos, a photo viewer for converting side-by-side photos taken with a 180-degree camera into a stereoscopic 3D image, and Connector, a plug-in that Asus says is compatible with “various apps and tools so you can easily view any project in 3D.”

Asus’ Spatial Vision laptops feature similar glasses-free 3D as some previously released Acer products. In May, Acer announced the SpatialLabs View and SpatialLabs View Pro portable monitors, which can transform 2D content into stereoscopic 3D by rendering left- and right-eye images and projecting them through an optical lens. However, the monitors require an Intel Core i7 CPU and RTX 3070 Ti for laptops or RTX 2080 for desktops. Asus laptops give you everything you need to try out the emerging technology.

Acer has also released its laptops with glasses-free 3D, the workstation-like clamshell ConceptD SpatialLabs Edition and the gaming laptop Acer Predator Helios 300 Spatial Edition.

Asus’ products show a growing interest in making 3D design work more accessible without sacrificing top-notch display specifications. Still, early players like Asus and Acer need to demonstrate value for employees doing things like 3D rendering. Asus Spatial Vision will try to encourage them by providing access to development tools based on 3D spatial technology company Dimenco’s Simulated Reality platform, including “supporting materials and guidelines” on things like gesture control.


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