Arcanaut Studios has updated its website, introducing some of its staff who are working on the new Star Wars: Fate Of The Old Republic video game.
Even though it was only a brief teaser, the announcement of a brand new Star Wars action role-player – Star Wars: Fate Of The Old Republic – was easily one of the biggest reveals of The Game Awards 2025.
It’s billed as a spiritual successor to the beloved Knights Of The Old Republic role-player (also known as KOTOR) by BioWare and has Mass Effect director Casey Hudson helming the project at Arcanaut Studios. Hudson himself founded the developer just last year, with this Star Wars game being its first project.
Details are still very slim, but for Star Wars Day (May 4), Hudson did share an update on the Arcanaut website to introduce other key staff involved with Fate Of The Old Republic, and it should make long-time BioWare fans very happy.
Looking through their credentials, most of them are also former BioWare employees, who worked not just on role-playing games like Mass Effect and Dragon Age, but also KOTOR, giving Fate Of The Old Republic’s spiritual successor status further legitimacy.
Hudson himself was director on KOTOR as well as Mass Effect, but he’s joined by senior technical designer Dan Fessenden, who was a programmer on KOTOR as well as the still ongoing The Old Republic MMO. His most recent credit was as a level designer for Dragon Age: The Veilguard.
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Similarly, chief technical officer Ryan Hoyle worked as a programmer for KOTOR as well as BioWare’s earliest games, including Neverwinter Nights and Jade Empire.
Director of external development Melanie Faulknor never worked on KOTOR but was a project manager on The Old Republic, plus the Mass Effect and Dragon Age games.
Interestingly enough, she also contributed to The Outer Worlds 2 by Obsidian Entertainment as a production director, via support studio Beamdog (which was also founded by former BioWare staff).
We mention this because Obsidian was responsible for the KOTOR sequel, The Sith Lords, instead of BioWare. Obsidian is now owned by Microsoft, so is unlikely to be helping out with the new game.
Lastly, director of production and performance Caroline Livingstone served as a voice director at BioWare since as early as 2003, not just for Mass Effect and Dragon Age but Neverwinter Nights too.
Art director Pascal Blanché is the odd one out as he has no prior experience at BioWare. Instead, his previous credits include a stint at Ubisoft, where he worked on the original Assassin’s Creed and Far Cry: New Dawn, and a few games at Behaviour Interactive, such as Dead By Daylight dating sim spin-off Hooked On You.
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Arcanaut has also posted a handful of job openings for artists and designers to join the studio, so Fate Of The Old Republic is clearly going to take a while. Hudson has promised it’ll be out before 2030 but it probably won’t be much before that.
Thankfully, Star Wars fans are hardly starved for exciting video games at the moment. In fact, that’s the one area the franchise looks poised to thrive, as it approaches its 50th anniversary next year, with Star Wars: Galactic Racer and XCOM clone Star Wars: Zero Company launching this year.
A full remake of KOTOR, which was announced back in 2021, is supposed to still be in the works, but we remain sceptical that it’ll ever see the light of day, considering it’s such a huge undertaking.
However, there does seem to be a push by Lucasfilm to bring KOTOR into modern Star Wars canon. Aside from the aforementioned video games, there were two references to the Rakatan Empire in Andor and the same kind of haulcraft used by Luthen, in that same series, can be seen in the Fate Of The Old Republic teaser.
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