Thursday’s Inbox is not convinced about the changes in Tomb Raider: Legacy Of Atlantis, as a reader hopes for more Commodore retro compilations.
Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk
The next big thing
I hate to be a typical gamer and immediately start asking about the next thing but now that we’ve had the Netflix show do you think we’ll get a Trailer 3 for GTA 6? Whatever you want to call the Netflix thing it definitely wasn’t a trailer, which means the last one we got was a year ago.
We’ve still got over two months until the game’s out, so surely that’s not going to be it in terms of trailers and footage? If this was any other company I’d definitely expect a second proper trailer and maybe even a Netflix follow-up.
But because this is Rockstar Games I really don’t know. It’s not that I’m not already sold on the game but I just like the hype and excitement of it all. Ignore everything else and you’ve got to admit those trailers so far are really well made mini-movies.
Wonader
GC: There’s no way to know for sure, but a third trailer is very likely. We’d be surprised if there was another one like the Netflix show though.
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Accidental troll
I don’t think Nintendo is trolling anyone on purpose but their priorities since the very start of the Switch 2 has been absolutely bizarre to me. Eight-player Mario Kart 8 is great and all but, like you said, was that really the most important thing they had to be working on right now?
I mean seriously, DLC for a nine year old (older if you count the Wii U version) Switch 1 game, while you completely ignore making any for the brand new sequel that everyone complains hasn’t got enough combat.
I take it back. They are trolling fans. I can believe they don’t realise they are but the end result is the same, whether they meant to or not.
Trepsils
Too new
I’m not sure I like the idea of the Tomb Raider remake adding all these new features and options that the original didn’t have. Surely the point of doing a remake is that you want to recreate the original game but with modern graphics? I suppose you could argue that you should also add modern gameplay techniques as well, but only to a degree. Adding crafting, especially, is not something I enjoy in most games and I don’t see why it needs to be in a Tomb Raider game.
It all depends on the way it’s handled but the fact that we’ve had two previews now and still nobody’s been allowed to play it is getting me very suspicious. That usually means only one thing. I’m beginning to think that maybe Crystal Dynamics has been working on Tomb Raider for too long and it needs a fresh pair of eyes on it.
Darcy
Email your comments to: gamecentral@metro.co.uk
DualSense nonsense
Does anyone else think that the touchpad on the PlayStation 5’s DualSense controller is underused?
Apparently Astro Bot made use of the feature but mostly, in the games that I’ve played, the touchpad has served as a big button. You could generate a breeze with the touchpad in Animal Well, but that breeze did nothing much for me personally. I can’t help but think that this widespread touchpad neglect is a missed opportunity.
I detest graffiti in real life, so I’m not going to suggest that the touchpad could be used to put illegal scrawl onto walls in Grand Theft Auto 6, but what about an art creation mission, or the player could use the touchpad to forge signatures? Jason and Lucia could visit a graphologist, and by using their actual handwriting a player could receive interesting feedback on their personality. Maybe the touchpad isn’t that sensitive. I’ve never tried to write on it. No game has ever asked me to.
Mostly, in games, the touchpad just seems to sit there, ready, waiting and capable but broadly ignored. Since every PlayStation 5 owner has access to the feature this situation seems like a waste.
Michael Veal
GC: You’re not wrong but it’s the lack of motion controls that frustrates us. It’s maddening that Onimusha: Way Of The Sword doesn’t use them, as it would work perfectly for the bow.
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Commodore Breed
Great to hear about the return of Alien Breed, even if being 35 years old is a bit depressing for those of us that remember it. I never played any of the 3D games, or Tower Assault, so I’m looking forward to experiencing those, even if the graphics look really rough.
I’m also very excited at the idea of Commodore releasing a bunch of these sort of compilations, especially if they include similar behind the scenes stuff. My picks for next would be Speedball (or just Bitmap Brothers in general), Sensible Software, Worms, and X-COM. But I’d get anything they put out, if they’re decent ports.
Columbo
Identifying Platinum
On the theme of PlatinumGames, it will be interesting to see where they go from here, especially since, unless I’m mistaken, none of their critically acclaimed titles – aside perhaps from the first Bayonetta instalment, which has appeared on various formats – have been commercial successes.
Handling big outsourced projects like Ninja Gaiden 4 and Metal Gear Rising might have sounded exciting on paper but in reality it put them in an impossible position, between a rock and a hard place. Without full reins, they were unable exploit these projects to make them truly their own and yet by taking the games in a new direction they deviated from the formula that made the originals hits with fans.
It’s a studio whose wild creativity would have been ripe for success and thrived in the 90s and 00s when production costs were smaller and the market more forgiving to new ideas. I’d love to see a sequel to Vanquish and Sega team up to give them opportunities to revive some of their older franchises.
Sam
GC: In theory you’re right but we had a reader only the other day complaining, understandably, that Ninja Gaiden 4 is nothing like the other games; Metal Gear Rising is the most Platinum thing ever.
I am not Turok
I’ll be honest, that new Turok game looks rubbish. All these years later and they still can’t just make a normal sequel to the first two games. They were great but everything else has barely had any connection to them.
I don’t mean the story, because who cares about that with Turok, but it just being a fun first person shooter, with a lot of exploration and dinosaurs. This new game doesn’t seem to be anything like that.
Tim Rogers
Disc philosophy
Sony’s argument that nobody really owns a digital game because there is supposedly only ‘one copy’ got me thinking…
Think of it like a human being: the body is the physical vessel – the ‘meat suit’ – while the soul is what makes you you.
A physical game disc is the meat suit. The game itself – its code, world, story, and possibilities – is the soul.
But then there’s the player. The person interacting with that game influences what actually happens within it: the choices they make, where they go, how they play, what they build, win, lose or discover – almost God-like. And there are potentially infinite variations of that experience.
So millions of identical discs can contain the same underlying game, yet no two playthroughs necessarily have to be identical.
The physical vessel isn’t what makes the game the game – and removing that vessel shouldn’t magically turn something you bought into something you can never own.
Digital shouldn’t mean: ‘You paid for it, but it’s still ours.’
Scott Jenkins
Inbox also-rans
If anyone reading is 40+ like myself, get a PlayStation Classic and install Pro Evolution Soccer 2. I brought mine into work and demolished all of the 20+ year olds. Talk about a boost to the ego. Seems to be an issue with no sticks that throws them off.
Bobwallett
GC: That’s a modded PlayStation Classic, presumably.
Sounds about right for Sony that the one thing that would actually make people want to pay for a PS5 Pro comes out and they don’t have enough to sell them. They’re going to kick themselves later, because that’s only going to happen once.
Liger
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